Rhetorical
Elements
Dialogue
Flashback
Setting
Characters
Tone/Voice
Description
Explanation/Example
Process Analysis
Comparison/Contrast
Cause/Effect
Definition
Persuasion
Irony
Audience
Point of View
Opposing View
Structural Elements
Thesis statement
Thesis development
Introduction
Conclusion
Evidence/
Supporting Details
Topic Sentence
Organization
Transitions/Unity
Paraphrase
Summary
Analysis
Mechanics
In-text Citations
MLA Works Cited
Stylistic Elements
Word Choice
Sentence Variety
Active/Passive Voice
Parallelism
Coordination
Subordination
Effective Repetition
Figures of Speech |
My life changed when I first started
playing video games. Anybody who has played video games should know there
are many different types. Games can involve fighting, shooting, racing,
puzzles, and the list goes on, none of those are my favorite. My favorite
type of video game is role-playing. This type is designed with a long story.
Unlike other types, it only needs on person to play the main character.
Often, the story will revolve around this character and grows in depth as
the main character progresses through the game. An average role-playing
game takes about forty to fifty hours for the story to unfold, unlike fighting
and shooting which usually last about two hours depending on how long the
person wants to play. I use role-playing games for entertainment and the
effect is that I have become unsocial, lack confidence around people, and
am strangely addicted to my private virtual world.
I started my first role-playing game when I
was about eleven or twelve years old and became unsocial between my elementary
and middle school years. Children around elementary age usually go and
play outside with friends rather than sit in front of the television for
hours, but I was different. I ran home after-school, determined to continue
my quest on the game, whereas other ran home to play with their friends.
I would sit in front of the television playing what I thought was my one
and only entertainment for hours and wouldn't budge until the day ended.
I lived with my grandmother and uncle and they didn't enforce bedtime so
even after it got dark, I would refuse to go to bed. As a result, I ended
up not making many playmates in my childhood years because I never made
time to make any friends. At the time, I never thought about making friends.
Friends didn't matter to me because I always had my video games. In the
end, I regret never running out to play on the playground when I had the
chance because I'm unable to do that now. Being as old as I am now, it
wouldn't look right for me to swing on the monkey bars.
When I turned fourteen, I realized that my middle
school years were ending. That was the age to start spending time with
friends, but I was still so hooked on my games that I never made time to
spend with them. Most of my free time, I stayed home and never went out
with any of my girlfriends (it surprises me that I had any girlfriends at
all since I kept to myself most of the time). Whenever I had any free time
from school or house chores, I would continue my quest in front of the television.
When my girlfriends called me to go out somewhere, I often refused and said
I had other things to do. I didn't make any best friends. I knew making
friends wasn't hard to do, but I never bothered. I feel bad when I look
back on how I neglected my friends back then. They bothered taking their
time to make friends me. They included me in every event but I always refused
and kept them away. Playing video games most of the time made me value
my friends less and less as my middle school years came to an end.
When high school swung by, I knew that I lacked
confidence around people. I came to the conclusion that because I had
buried myself with video games for years when I was younger, I never learned
the people skills others my age had. I didn't have much of a social life
during those years and never built my confidence around people when I grew
older. It was hard to look at people while they were speaking. I never
figured out why I had such a hard time looking at people when I was speaking
to them or when I was spoken to. I know it is considered rude, and I've
had a couple of misunderstandings with a few people because of that problem,
but I was never able to do anything about it. Since I never knew how to
fix my problem, nor improved my communication skills, I grew even more
distant from having a social life. I became isolated in my own private
world. Living a life of video game solitude, I became what many would call,
a loner. I never spoke to many people and I kept to myself most of the time.
It came to the point that people just didn't bother to speak to me. There
would be rare times when someone actually bothered to make friends with me,
but I never had fun being around them because we didn't share the same interests.
For example, when I talked about video games, they would think about something
else. I could tell because their eyes would wander elsewhere. When they
talked about movies, it was my turn to think about something else, namely
continuing my game. We would take turns pretending to listen to each other
babble about some cool game characters or some cute actors in a movie. No
matter how hard I tried to have the same interests they had, like movies
or fashion, it wouldn't be long until I went back to my little private haven
of role-playing games.
I knew I became addicted to this virtual game
system when my high school years ended and my responsibilities grew just
like any other high school student. I had to deal with entering college,
earning money, and pleasing my family, all at the same time. My stress
level grew rapidly. Nothing felt better than to escape from these everyday
problems and into a virtual world where I didn't have to think about anything
else but killing a fire-breathing dragon. It became one of the best stress-relievers
and kept my stress to a minimum. After a really aggravating day, I had
refuge where I could seclude myself from people.
The place that gave me so much stress was where
I worked. When I was sixteen, I worked as a hostess in a restaurant. This
job was one of the main stressors I had. Being a hostess meant dealing
with too many people for me. They were all sorts of people: nice, rude, old,
young, calm, the works. Most importantly, they were all annoying. I could
never satisfy them no matter how fast they got their tables to order their
food. I had to force myself to be nice to them because the number one policy
in a restaurant is the customer is always right. At the end of the day,
all I wanted to do was go home and put the game barrier around myself.
It was so relaxing that I didn't have to be around any more people. I didn't
have to force myself to be nice to anyone or put up a fake act around customers
who were always "right."
As I look back on it now, I see that the video
games have an effect on who I am today. Strangely, just as the video games
took away my confidence in my younger years, they also gave me the feeling
that I am now one of a kind, and no one else is like me. No one else
seemed to have the same interest in video games that I did. Nowadays,
I learn how to keep a balance between everything that goes on around me
by giving a little time to my friends, family, school and work. More than
anything else I still find video games fun and entertaining. As a result
of my long-term relationship with role-playing games, I still seclude
myself from the people around me. But I keep it to a healthy level that
if I ever need friends to be around, I do have them. I also improved my
communication skills. Now, I can actually look at people when I speak to
them, if only for a few seconds. I don't regret any effect the video games
have had on me. Video games will always stay in my life; no other entertainment
can take it away from me. Maybe one day, some game companies might be create
a game system where I can actually go into the virtual world myself, but
until then, I stay faithful to my console system.
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