Rhetorical Elements
Dialogue
Flashback
Setting
Characters
Tone/Voice
Description
EXPLANATION/
EXAMPLE
Process Analysis
Comparison/Contrast
Cause/Effect
Definition
Persuasion
Irony
Audience
Point of View
Opposing View
Structural Elements
Thesis statement
Thesis development
Introduction
Conclusion
Evidence/
Supporting Details
Topic Sentence
Organization
Transitions/Unity
Paraphrase
Summary
Analysis
Mechanics
In-text Citations
MLA Works Cited
Stylistic Elements
Word Choice
Sentence Variety
Active/Passive Voice
Parallelism
Coordination
Subordination
Effective Repetition
Figures of Speech |
My life changed when I first started
playing video games. Anybody who has played video games should know there
are many different types. Games can involve fighting,
shooting, racing, puzzles, and the list goes on, none of those
are my favorite. My favorite type of video game is role-playing. This type
is designed with a long story. Unlike other types, it only needs on person
to play the main character. Often, the story will revolve around this character
and grows in depth as the main character progresses through the game. An average role-playing game takes about forty to fifty
hours for the story to unfold, unlike fighting and shooting which
usually last about two hours depending on how long the person
wants to play. I use role-playing games for entertainment and the effect
is that I have become unsocial, lack confidence around people, and am strangely
addicted to my private virtual world.
I started my first role-playing game when I was about
eleven or twelve years old and became unsocial between my elementary and
middle school years. Children around elementary age
usually go and play outside with friends rather than sit in front of the
television for hours, but I was different. I ran home after-school,
determined to continue my quest on the game, whereas other ran home to play
with their friends. I would sit in front of the television playing what I
thought was my one and only entertainment for hours and wouldn't budge until
the day ended. I lived with my grandmother and uncle and they didn't enforce
bedtime so even after it got dark, I would refuse to go to bed. As a result,
I ended up not making many playmates in my childhood years because I never
made time to make any friends. At the time, I never thought about making friends.
Friends didn't matter to me because I always had my video games. In the end,
I regret never running out to play on the playground when I had the chance
because I'm unable to do that now. Being as old as I am now, it wouldn't
look right for me to swing on the monkey bars.
When I turned fourteen, I realized that my middle
school years were ending. That was the age to start
spending time with friends, but I was still so hooked on my games
that I never made time to spend with them. Most of my free time, I stayed
home and never went out with any of my girlfriends (it surprises me that
I had any girlfriends at all since I kept to myself most of the time). Whenever
I had any free time from school or house chores, I would continue my quest
in front of the television. When my girlfriends called me to go out somewhere,
I often refused and said I had other things to do. I didn't make any best
friends. I knew making friends wasn't hard to do, but I never bothered. I
feel bad when I look back on how I neglected my friends back then. They bothered
taking their time to make friends me. They included me in every event but
I always refused and kept them away. Playing video games most of the time
made me value my friends less and less as my middle school years came to an
end.
When high school swung by, I knew that I lacked confidence
around people. I came to the conclusion that because I had buried myself
with video games for years when I was younger, I never learned the people
skills others my age had. I didn't have much of a social life during those
years and never built my confidence around people when I grew older. It was
hard to look at people while they were speaking. I never figured out why I
had such a hard time looking at people when I was speaking to them or when
I was spoken to. I know it is considered rude, and I've had a couple of misunderstandings
with a few people because of that problem, but I was never able to do anything
about it. Since I never knew how to fix my problem, nor improved my communication
skills, I grew even more distant from having a social life. I became isolated
in my own private world. Living a life of video game solitude, I became what
many would call, a loner. I never spoke to many people and I kept to myself
most of the time. It came to the point that people just didn't bother to
speak to me. There would be rare times when someone actually bothered to
make friends with me, but I never had fun being around them because we didn't
share the same interests. For example, when I talked
about video games, they would think about something else. I could
tell because their eyes would wander elsewhere. When they talked about movies,
it was my turn to think about something else, namely continuing my game.
We would take turns pretending to listen to each other babble about some
cool game characters or some cute actors in a movie. No matter how hard I
tried to have the same interests they had, like movies or fashion, it wouldn't
be long until I went back to my little private haven of role-playing games.
I knew I became addicted to this virtual game system
when my high school years ended and my responsibilities grew just like any
other high school student. I had to deal with entering college, earning money,
and pleasing my family, all at the same time. My stress level grew rapidly.
Nothing felt better than to escape from these everyday problems and into
a virtual world where I didn't have to think about anything else but killing
a fire-breathing dragon. It became one of the best stress-relievers and
kept my stress to a minimum. After a really aggravating day, I had refuge
where I could seclude myself from people.
The place that gave me so much stress was where I worked.
When I was sixteen, I worked as a hostess in a restaurant. This job was
one of the main stressors I had. Being a hostess meant dealing with too
many people for me. They were all sorts of people: nice, rude, old, young,
calm, the works. Most importantly, they were all annoying. I could never
satisfy them no matter how fast they got their tables to order their food.
I had to force myself to be nice to them because the number one policy in
a restaurant is the customer is always right. At the end of the day, all
I wanted to do was go home and put the game barrier around myself.
It was so relaxing that I didn't have to be around any more people. I didn't
have to force myself to be nice to anyone or put up a fake act around customers
who were always "right."
As I look back on it now, I see that the video games
have an effect on who I am today. Strangely, just as the video games took
away my confidence in my younger years, they also gave me the feeling that
I am now one of a kind, and no one else is like me. No one else seemed to
have the same interest in video games that I did. Nowadays, I learn how to
keep a balance between everything that goes on around me by giving a little
time to my friends, family, school and work. More than anything else I still
find video games fun and entertaining. As a result of my long-term relationship
with role-playing games, I still seclude myself from the people around me.
But I keep it to a healthy level that if I ever need friends to be around,
I do have them. I also improved my communication skills. Now, I can actually
look at people when I speak to them, if only for a few seconds. I don't
regret any effect the video games have had on me. Video games will always
stay in my life; no other entertainment can take it away from me. Maybe
one day, some game companies might be create a game system where I can actually
go into the virtual world myself, but until then, I stay faithful to my console
system.
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