Rhetorical Elements
Dialogue
Flashback
Setting
Characters
Tone/Voice
Description
Explanation/Example
Process Analysis
Comparison/Contrast
Cause/Effect
Definition
Persuasion
Irony
Audience
Point of View
Opposing View
Structural Elements
Thesis statement
THESIS
DEVELOPMENT
Introduction
Conclusion
Evidence/
Supporting Details
Topic Sentence
Organization
Transitions/Unity
Paraphrase
Summary
Analysis
Mechanics
In-text Citations
MLA Works Cited
Stylistic Elements
Word Choice
Sentence Variety
Active/Passive Voice
Parallelism
Coordination
Subordination
Effective Repetition
Figures of Speech |
My life changed when I first started
playing video games. Anybody who has played video games should know there
are many different types. Games can involve fighting, shooting, racing, puzzles,
and the list goes on, none of those are my favorite. My favorite type of
video game is role-playing. This type is designed with a long story. Unlike
other types, it only needs on person to play the main character. Often, the
story will revolve around this character and grows in depth as the main character
progresses through the game. An average role-playing game takes about forty
to fifty hours for the story to unfold, unlike fighting and shooting which
usually last about two hours depending on how long the person wants to play.
I use role-playing games for entertainment and the effect is that I have
become unsocial, lack confidence around people, and am strangely addicted
to my private virtual world.
I started my first role-playing game when I was about
eleven or twelve years old and became unsocial between my elementary and
middle school years. Children around elementary age usually go and play
outside with friends rather than sit in front of the television for hours,
but I was different. I ran home after-school, determined to continue my quest
on the game, whereas other ran home to play with their friends. I would sit
in front of the television playing what I thought was my one and only entertainment
for hours and wouldn't budge until the day ended. I lived with my grandmother
and uncle and they didn't enforce bedtime so even after it got dark, I would
refuse to go to bed. As a result, I ended up not making many playmates in
my childhood years because I never made time to make any friends. At the
time, I never thought about making friends. Friends didn't matter to me because
I always had my video games. In the end, I regret never running out to play
on the playground when I had the chance because I'm unable to do that now.
Being as old as I am now, it wouldn't look right for me to swing on the
monkey bars.
When I turned fourteen, I realized that my middle
school years were ending. That was the age to start spending time with friends,
but I was still so hooked on my games that I never made time to spend with
them. Most of my free time, I stayed home and never went out with any of
my girlfriends (it surprises me that I had any girlfriends at all since I
kept to myself most of the time). Whenever I had any free time from school
or house chores, I would continue my quest in front of the television. When
my girlfriends called me to go out somewhere, I often refused and said I
had other things to do. I didn't make any best friends. I knew making friends
wasn't hard to do, but I never bothered. I feel bad when I look back on
how I neglected my friends back then. They bothered taking their time to
make friends me. They included me in every event but I always refused and
kept them away. Playing video games most of the time made me value my friends
less and less as my middle school years came to an end.
When high school swung by, I knew that I lacked confidence
around people. I came to the conclusion that because I had buried myself
with video games for years when I was younger, I never learned the people
skills others my age had. I didn't have much of a social life during those
years and never built my confidence around people when I grew older. It
was hard to look at people while they were speaking. I never figured out
why I had such a hard time looking at people when I was speaking to them
or when I was spoken to. I know it is considered rude, and I've had a couple
of misunderstandings with a few people because of that problem, but I was
never able to do anything about it. Since I never knew how to fix my problem, nor improved
my communication skills, I grew even more distant from having a social
life. I became isolated in my own private world. Living a life of video
game solitude, I became what many would call, a loner. I
never spoke to many people and I kept to myself most of the time. It came
to the point that people just didn't bother to speak to me. There would
be rare times when someone actually bothered to make friends with me, but
I never had fun being around them because we didn't share the same interests.
For example, when I talked about video games, they would think about something
else. I could tell because their eyes would wander elsewhere. When they
talked about movies, it was my turn to think about something else, namely
continuing my game. We would take turns pretending to listen to each other
babble about some cool game characters or some cute actors in a movie. No
matter how hard I tried to have the same interests they had, like movies
or fashion, it wouldn't be long until I went back to my little private haven
of role-playing games.
I knew I became addicted to this virtual game system
when my high school years ended and my responsibilities grew just like
any other high school student. I had to deal with entering college, earning
money, and pleasing my family, all at the same time. My stress level grew
rapidly. Nothing felt better than to escape from these everyday problems
and into a virtual world where I didn't have to think about anything else
but killing a fire-breathing dragon. It became one of the best stress-relievers
and kept my stress to a minimum. After a really aggravating day, I had refuge
where I could seclude myself from people.
The place that gave me so much stress was where I worked.
When I was sixteen, I worked as a hostess in a restaurant. This job was one
of the main stressors I had. Being a hostess meant dealing with too many
people for me. They were all sorts of people: nice, rude, old, young, calm,
the works. Most importantly, they were all annoying. I could never satisfy
them no matter how fast they got their tables to order their food. I had
to force myself to be nice to them because the number one policy in a restaurant
is the customer is always right. At the end of the day, all I wanted to
do was go home and put the game barrier around myself. It was so relaxing
that I didn't have to be around any more people. I didn't have to force myself
to be nice to anyone or put up a fake act around customers who were always
"right."
As I look back on it now, I see that the video games
have an effect on who I am today. Strangely, just as the video games took
away my confidence in my younger years, they also gave me the feeling that
I am now one of a kind, and no one else is like me. No one else seemed
to have the same interest in video games that I did. Nowadays, I learn
how to keep a balance between everything that goes on around me by giving
a little time to my friends, family, school and work. More than anything
else I still find video games fun and entertaining. As a result of my long-term
relationship with role-playing games, I still seclude myself from the people
around me. But I keep it to a healthy level that if I ever need friends
to be around, I do have them. I also improved my communication skills. Now,
I can actually look at people when I speak to them, if only for a few seconds.
I don't regret any effect the video games have had on me. Video games will
always stay in my life; no other entertainment can take it away from me.
Maybe one day, some game companies might be create a game system where I
can actually go into the virtual world myself, but until then, I stay faithful
to my console system.
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