Graduate Student projects
 
Last updated 12.8.2021.
I retired Spring 2019. 
This page describes completed graduate projects I chaired while a professor at CSUN.
Completed Graduate Projects
 
Since 2011 completed Computer Science MS Projects/Thesis are available from 
ScholarWorks .  
Here you can see some of the abstracts of past projects I have chaired
before 2011.
-  S. Kirdey, 
   Client side video colorization using deep neural networks,
  Spring 2018
-  K. Dondzila,  
   Port and Analysis of a Surface Reconstruction Algorithm ,
  Fall 2017
-  D. Delmer, 
   Comparative Effectiveness of CPU and GPU Ray Tracing with
  Parallel Computation. , Spring 2017
-  R. Radwan, 
   Cache Invalidation for Data Dependent Web Page Rendering, Fall 2016
-  D. Smart, 
   Cloud Based Monitoring and Control System for Aquaponics Garden, 
  Fall 2016
-  N. Studnitski,  Laminar Crossroads Continuous-Flow Algorithm for
     Intersecting Traffic of Automated Vehicles, Fall 2016
-  M. DiMartino, 
 Gesture Recognition Training Using the Leap Motion Controller
,
Spring 2016
-  K. Moore, 
 Visualization of Real-time Server Loads ,
Spring 2016
-  S. Wirz, 
Comparative Effectiveness of Language Modeling Algorithms
 on Acoustic Level Error Samples,
Spring 2016
-  C. Eng, 
 Prototype Document Management System
,
Fall 2015
-  D. Synott, 
 Strategies for Creating Integrated Patient Health Records
Fall 2015
-  P. Topjian,
A Case Study in Software Project Mangement
,
Spring, 2015
- 
David Lu
  
Testing the Effects of Memory Structures and Recall on Non Playable
Characters in Unity3D
,
Aug 2013
- 
Bjorn Davis
  
Terrain Generation Engine using Voxels
,
Spring 2013
- 
Lianhua Shen
  
Face Recognition and Disguise
,
Spring 2013
- 
Phillip Malinoski
  
Object Detection and  Recognition for UAV
,
Spring 2012
- 
Stephen Burns
  
Virtual Reality Simulation using
Stereoscopic Vision and Motion Tracking
,
Fall 2011
- 
Jeremy Staples
  
Serious and Purposeful Video Game Environments
,
Spring 2011
- 
Benjamin Riviera III
  
The Design and Implementation of Kindergarten
Computer Assisted Instruction Software Package
,
Fall 2010,
 abstract  (pdf).
- 
Javier Reyes,
  
Data Glove Interface for a  Virtual  Environment
,
Spring 2010,
 abstract  (pdf).
- 
Kristofer Shinn,
  
Digital Signal Processing with a GPGPU Implementation
,
Spring 2010,
 abstract  (pdf).
- 
Luis Vasconez,
  
Threat Analysis using Fuzzy Logic applied to the Evading and Chasing Algorithm
,
Spring 2010,
 abstract  (pdf).
- 
Dennis Walsh,
  
Parallel Collision Detection Utilizing the CUDA Architecture adn DirectX9
,
Spring 2010,
 abstract  (pdf).
- 
Atsuya Takagi,
  
MultiTouchJ: A Wii Remote and Video Projector User Interface.
,
Spring 2009,
 abstract  (pdf).
- 
Neha N. Limaye,
  
A C# Managed DirectX Client Server Library for Shared Environments
,
Fall 2007,
 abstract  (pdf).
- 
Kristina Shroyer, 
  A Study of 3D Facial Modeling and Aging
with Project Applications in MAYA ,
Spring 2007,
 abstract  (pdf).
- 
Francis Palardy, 
 Automatic Speech Recognition using the Sphinx 4 ,
Fall 2006,
 abstract  (pdf).
- 
Khaleel Ali, 
 Shading Language for 3D Graphics ,
Spring 2006,
 abstract  (pdf).
- 
Andrew Alter,
 Prototype HCI Experiment Framework Driving Simulator,
Fall 2003,
 abstract  (pdf).
- 
Francisco Vassallo,
 Starship Combat Game:  Anchors Aweigh,
Fall 2003,
 abstract  (pdf).
- 
Chandra Akkiraju,
 .NET Strengths and Weaknesses,
Spring 2003,
 abstract  (pdf).
- 
Qi Fang,
 A Small Architecture Oriented Volume Modeler,
Spring 2003,
 abstract  (pdf).
- 
Joeseph Parham,
 Facial Animation Using Dynamic Subdivision Surfaces ,
Spring 2003,
 abstract  (pdf).
- 
Henry Demirchian,
 Stereo 3D Presentation of the Human Digestive System,
Fall 2002,
 abstract  (pdf).
- 
Michael Stark,
 A Glove Gesture and 3D Position Tracking Interface,
Fall  2002,
 abstract  (pdf).
- 
Shaheenur Akhter,
 Developing Object Oriented Software Metrics for Java ,
Spring 2002,
 abstract  (pdf).
- 
Radhika Ambatipudi, 
 On-line support for CS's graduate program,
Spring 2002,
 abstract  (pdf).
- 
Joythi Bhavaraju,
 On-line support for CS's faculty information,
Spring 2002,
 abstract  (pdf).
- 
Irina Goldman,
 Visualizing Java Class Libraries,
Spring 2002, 
 abstract  (pdf).
- 
Yahui Peng,
 Visualizing databases,
Spring 2002,
 abstract  (pdf).
- 
Peeti Jittiphalangsri, 
"Space Battle : a networked multi user game",
Fall 2001,
 abstract  (pdf).
- 
Ying Qian, 
"Developing a  Multi-user, Shared, Java 3D API Behavior Class",
Fall 2000,
 abstract  (pdf).
- 
Qi Wang, 
"3D Graphical Representation of Object Oriented Programs",
Fall 2000,
 abstract  (pdf).
- 
Inga Leu, "Troubled Bubbles:  A Java 3D Game",
Spring 2000,
 abstract  (pdf).
- 
Ervin Bakhshian, 
"Pepi:  a study of Facial Animation with Maya",
Fall 1999,
 abstract  (pdf).
- 
Issa Hanna, 
"A Three Dimensional File Visualization Tool using Java 3D",
Fall 1999,
 abstract ( pdf).
- 
Vartan Nazarian,  Video Telepresence: A Remote Control Camera, 
Fall 1999, 
 abstract (pdf).
- 
Steve Zubelevitsky,  3D Scanner, Summer 1999.
- 
Mark Rothenberg,  3-D Development Tool for LEGO System, Summer 1999.
 
- 
Jonathan Gottlieb, 
 Classes for Persistent Graphical User Input Controls,
Spring, 1999.
 
- 
Thomas Huang,  Design and Implementation of DOSS,
Spring, 1999.
 
- 
Gus Quiroga,  A Graphical Simulation Environment,
Fall 1998.
 
- 
Paul Firnett,  Porting a Software Change Tracking System to Java, 
Spring 1998.
 
- 
Christian Schulze,  Valuation Automation for Windows NT, Spring 1998.
 
- 
Vadim Parizher,  Image Tiepoint Collection for Image Processing, 
Fall 1997.
 
- 
Lynne Winner,  Virtual World Command and Output Experiment,
Fall 1997.
 abstract 
 
- 
Saad Mashtoub,  An Adventure Virtual Reality Game, Spring 1997.
 abstract  and 
 game snapshots 
 
- 
Esmail Daraki,  X Window Implementation for GO (XWGO), Fall 1996.
 
- 
David Drucker,  Designing Graphical User Interfaces, Fall 1996.
 
- 
Erik Kellener,  Are GUIs Ambidertrous?, Fall 1996.
 
- 
Lien Duong A Display Independent Simulation Environment, Spring 1996.
 
- 
Ara Juljulian,  Theory and Practise of Videogame Development, Spring 1996.
 
- 
Sam Le,  Design and Implementation of NICES, Spring 1996.
 
- 
David Tallent,  Visual CAI for Binomial Heap Operations,
Fall, 1995.
 
- 
Robert Angelino,  Monitoring Spacecraft Data in Cyberspace, 
Fall 1994.
 
- 
Gregory Welz,  A Computer Aided Instruction Package for
Human-Computer Interface Development:  Menus, Fall 1994.
 
- 
Alexander Kasman,  CAI for Data Link Layer Protocols in OSI Network
Model, Summer 1994.
 
- 
Christine, Salazar,  Experiments with Window Shape, 
1993.
 
- 
Gordon Schunker,  Turtle:  An Iconic Visual Programming Language, 
Fall 1992.
 
- 
James Hurrell,  Exposure Processing in Window-based Software, 
Spring 1992.
 
- 
Shyh Chen,  SMC++:  Software Metrics for C++, 
Fall 1991.
 
- 
Mark Waldrep,  A CAI Application for the Study of Memory Intensive
Subjects and its Extensibility through the use of Audio Recording and 
Playback, 
Spring 1991.
 
- 
Bradley Swim,  Quality Object Oriented Programming:  Methods and Tools, 
Spring 1990.
 
- 
Morteza Khorrami,  Process Interaction Simulation in ADA (PRISM_ADA), 
Fall 1990.
 
- 
Lora Meise,  Expert Systems and Training, 
Fall 1990.
 
- 
Margret Morita,  A Database Search and Retrieval System for
Simulation Specifications, 
Spring 1988.
 
- 
Dean Okamura,  LISTS:  a linked list visualized algorithms lecture tool
, 
1988.
 
- 
Hsuan-hua Chang,  CAI for Hashing, 
Summer 1987.
 
- 
Mei-Yu Lee,  CAI for Merge Algorithms, 
Summer 1987.
 
- 
Steven Pomeroy,  Interactive creation of facial expressions, 
1987.
 
- 
Fred Mikami,  PRISM:  A Computer Animation System, 
Spring 1987.
 
- 
Robert Melendez,  Visible Microprogramming:  A Computer Assisted
Instruction Package, 
Fall 1987.
 
- 
Daniel Howell,  Simulation in a Terminal Independent Environment, 
Summer 1986.
 
- 
Charles Lavine,  Automated Compelisa Analyzer, 
Spring 1986.
 
- 
Gary Kind,  Computer Animation of Binary Tree Operations, 
Fall 1986.
 
- 
Georgia Lulovics,  Computer Assisted Instruction for Computer Science, 
Fall 1986.
 
- 
Ridge McGhee,  Virtual Screens for Visual Simulation, 
Fall 1986.
 
- 
Lorinda Carter,  The Effects of Indentation on Program
Comprehension and Debugging , 
Summer 1985.
 
- 
Chung Trinh, Program Errors and Complexity Experiment , 
Spring 1985.
 
- 
Chainn Wang, CAI for Recursion , 
Fall 1985.
 
- 
Teresa Sun,  CAI for Linked List Algorithms , 
Fall 1985.
 
- 
Thong Nguyen,  CAI for B-Trees Algorithms, 
Fall 1985.
 
- 
Victoria Hsu,  CAI for Sorting Algorithms, 
Fall 1985.
 
- 
Rin-Rin Hsu,  CAI for Binary Tree Algorithms, 
Fall 1985.
 
- 
Nan-Lai Hsu,  CAI for Memory Management, 
Fall 1985.
 
- 
Juhsien Liu, Run Generation:  CAI for External Sorting , 
Summer 1984.
 
- 
Maria Lopez,  Stacks and Queues:  A CAI Prototype, 
Fall 1984.
 
- 
Marc Thompson,  Effects of Algorithm Design on Program Development
and Modification , 
Fall 1983.