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  • 39th CSUN Assistive Technology Conference - March 18-22, 2024 at the Anaheim Marriott

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39th Annual CSUN Assistive Technology Conference Has Concluded

Improving Digital Accessibility with AI Assistance

Date & Time
Wednesday, March 20, 2024 - 1:20 PM PDT  
Location
Grand JK  
Description

15% of the world’s population has some type of disability. People with disabilities depend on accessible apps (applications) and services to communicate, learn, and work [1]. With mobile apps increasingly playing a major role in our everyday lives, it’s becoming even more important to ensure the apps are accessible. By making the apps accessible, you can reach more users.

Accessibility in mobile app development is not optional. As of mid-2020, 20 percent of ADA digital lawsuits in federal court claimed apps were inaccessible [2]. The 21st Century Communications and Video Accessibility Act (CVAA) makes sure that accessibility laws enacted in the 1980s and 1990s are brought up to date with 21st-century technologies, including new digital, broadband, and mobile innovations [3]. What this means is that people with disabilities can perceive, understand, navigate, interact, and contribute to the Web [4]. This also benefits light-sensitive and low-vision users.

In this paper, we focus on using Artificial Intelligence (AI) to assist applications with their accessibility needs. We will talk about the use of AI powered assistance. We will also share guidelines that apps can follow to ensure their product is fully accessible and usable, and how accessibility can be incorporated into the software development lifecycle.

This Presentation Link is provided by the Presenter(s) and not hosted by the Center on Disabilities at CSUN. The Center on Disabilities has confirmed, as of March 27, 2024, content linked is relevant to the presentation, but has not been reviewed for accessibility nor will the Center on Disabilities attempt to remediate any accessibility issues in the linked content. Please contact the Presenter(s) with any accessibility concerns.

 
Audience
  • Information & Communications Technology
  • Disability Specific
  • Entertainment & Recreation
  • Media & Publishing
  • Research & Development
Audience Level
Beginning  
Session Summary (Abstract)
Our work emphasizes sharing process improvements to meet all the accessibility needs that a product may have. Some of the related details have also been published in the Design for All, Institute of India, June 2020, newsletter [5].  
Primary Topic
Digital Accessibility  
Secondary Topics
  • Artificial Intelligence (AI) & Machine Learning (ML)
  • Development
  • Mobile Technology
  • Web
 
Session Type
General Track  

Presenters

  • Mohit Goenka
    Yahoo
  • Nikita Varma
    Yahoo

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