Science Teaching Series

Internet Resources

I. Developing Scientific Literacy

II. Developing Scientific Reasoning

III. Developing Scientific Understanding

IV. Developing Scientific Problem Solving

V. Developing Scientific Research Skills

VI. Resources for Teaching Science

Games for teaching Math and Science

 

(1) Games in the single computer classroom: Design a lesson to use a computer game in a classroom with only one computer and a data projector. You are welcome to develop the example from class (Green Globs & Graphing Equations, focusing on scientific applications of conic sections) or other math/science games of your choice.

• Major concepts
• Performance objectives (what will students be able to do when the lesson is completed?)
• Detailed handout that will lead students through the lesson

(2) Games in a small group setting: Design a lesson to use a computer game in the small groups. You are welcome to develop an example from class (Supermind) or other game-oriented math/science games of your choice. Include the following:

• Major concepts
• Performance objectives (what will students be able to do when the lesson is completed?)
• Detailed handout that will lead students through the lesson.